After a good week or two trying to export models and textures to the game enging without success, i've managed to find a way to work my way towards fixing said problem.
Using a program called prefab, I can view and if necessary change the model as it ould look in the game enging. This way I would'nt need a copy of the game engine the see if the models worked.
Now I can focus on producing the final versions of the models.
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