Click to Play the Final Project
Unfortunately the 3D physics has some technical issue. You can check the incompleted 3d one from here.
Friday, 21 January 2011
Coursework handed In - Friday 21st January 2011
Coursework finally handed in on time, congratulation to myself and fellow team member Hua for completing our work despite some difficulties.
Thursday, 20 January 2011
Final buildup - stage
This Image is my final design for the game. After talks with Hua I had rendered an image of the background to help make the game run faster. I had also removed the flat ground at the bottom as It was not needed. Then I had to shorten the length of the stage to further save as much memory for the game engine as the amount of objects in the game was far too many.
Shortened version of original stage |
Original length of stage |
Final buildup - Background
This is the background that I had made for the game by rendering physical models in front of another background. This helps with the memory of the enging and saves alot of space for the gameplay to run smoothly. Textures will be referenced in my write up.
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